2026/02/01

AoW4 Factions, 7

AoW4 has managed the odd feat, unequaled since City of Heroes, of inspiring me to not just write up a character bio but constantly create new factions and give them all more or less whimsical flavor text. So here they are, one by one:
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Ah, my first dragon. AoW4 rulers need not be the same race as their factions, and in the case of later ruler types like dragons, giants or eldritch abominations, they flat-out cannot be. So it was a nice chance to play an evil orc faction, ignoring Triumph's trendy noble savage reinterpretation of orcs for some good old-fashioned death cult stuff. As with all these early factions the flavor text was added long after the fact, but I like the way it came out. I've done this sort of call-and-response cult leader routine for a couple of others. It suits the "awakened ancient evil" pretty damn well if I do say so myself. All-out necromancy also meshed well with dragon powers making up for the early weakness of relying on skeletons, once I learned not to bankrupt my mana pool raising too many of them.

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