- The two hostile mobs in Lower Barnavon that were put there due to overwhelming player feedback have been removed due to overwhelming player feedback."
I applaud whichever player came up with the idea to put those hostile guards in. They add a bit more atmosphere. I can also see why many players were annoyed with them. It's quaint the first couple of times you have to kill them but wears thin by the fifth.
The morons here are the developers. You don't implement or remove something like that just because the mindless sheep demand it. You do it because it works for that particular game situation! The guards were a good idea, and all that had to be done was to double or triple their respawn timers. Instead of actually looking at the problem though, some cretin of a public relations drone just demanded complete adherence to the demands of bigger cretins on the forums.
Regardless of how quaint it sounds, no, the customer is not always right. Sometimes developers might have to make actual design decisions. Imagine that.