AoW4 has managed the odd feat, unequaled
since City of Heroes, of inspiring me to not just write up a character
bio but constantly create new factions and give them all more or less
whimsical flavor text. So here they are, one by one:
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When the fairies came into play it prodded me to revisit elvishness, more from the edgy, haughty Feanor-grade immortal angle. This "trader at the gates" setup, for its neutrality, actually works quite well for showing a faction's default attitude, much as in #5, the goblin example. Another unfocused faction in terms of affinity, but I remember it working better than others. With the resource bonus from talented collectors and nature expansion bonuses they grow better, and can go offensive or defensive with shadow or materium. The extra naga mobility just doubled(trebled?) down on their adaptability. I can't remember whether this or the other elvish description using the word "eschatologic" came first. I tend to fixate on elvish immortality too much over their other traits, but the poetic weight of endings and beginnings is hard to ignore.
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