There can be decent character concepts in computer games, especially in RPGs, of course. Here's an odd experience with two of them. Well, just one repeated, really.
The first is Gannayev from the Neverwinter Nights 2 expansion Mask of the Betrayer. The second is Morrigan from Dragon Age: Origins. I'm guessing the same person wrote them. I like these characters. They are intelligent individualists. They make their disdain for others' views clear. They are honest (except for the obvious self-deluding bravado as a convenient character flaw) and their dialogue is appealingly trenchant. I can identify with them. In fact, i identify with them a bit too much. I've tried getting myself to pick the dialogue options that would flatter them and build up their disposition toward me, and i consistently fail. I want to get along with them, but it is just too damn tempting to try imposing myself in every conversation.
As it turns out, i'm just as much of a prima-donna as Gann or Morrigan. There ain't room enough in this adventuring party for two overinflated egos.
Dramatic 'sigh'.
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