AoW4 has managed the odd feat, unequaled
since City of Heroes, of inspiring me to not just write up a character
bio but constantly create new factions and give them all more or less
whimsical flavor text. So here they are, one by one:
________________________________________________________________________________
After my elves I wanted something nasty and aggressive, but the material affinity actually made them more akin to slow-advancing zerglings, especially as they need to surround targets to overwhelm them. Very little recovery potential if the front line falls apart. Human overpopulation's creepy enough in its subjects' disposability, but how callous would a true r-strategist industrial society turn out?
No comments:
Post a Comment